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Sundial of the Infinite [Mystery Booster] Wizard Cave-In deals 2 damage to

SKU: 14778352250
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Description

Cave-In deals 2 damage to each creature and each player

Set: Friday Night Magic 2006 Type: Sorcery Rarity: Rare Cost: {G} All lands you control become 1/1 creatures until end of turn

you can't be attacked except by creatures with flying and/or islandwalk

destroy Zephyr Needle when the combat chain closes

Sundial of the Infinite [Mystery Booster] Wizard Cave-In deals 2 damage toSet: Mystery Booster Type: Artifact Rarity: Rare Cost: {2} {1}, {T}: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

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