2 Non-foil double-sided tokens themed to your Prerelease Pack's color 1 Traditional foil year-stamped rare or mythic rare 1 Spindown die themed to your Prerelease Pack's color Water, Earth, Fire, Air, and Magic Experience the four nations like you've never seen them before
Optimus Prime, Hero is one of the rare legends that can bring itself back to life when destroyed, meaning exile is one of the few ways to get rid of it completely
You can build a bat-typal deck around Zoraline, or add it to a generic Orzhov lifegain deck, and itll do fine

Steal Enchantment An aura to place on an enchantment You gain control of enchanted enchantment Aura Thief When it dies, you gain control of all enchantments (auras stay attached to whatever they are already attached to, but you control them) Kefnets Last Word Gain control of creature, artifact or enchantment, but your lands dont untap for a full turn afterwards Aura Graft Allows you to gain control of an aura and choose a new target to attach the aura to Archmages Charm Can gain control of any nonland permanent with mana value 1 or less Blatant Thievery Gain control of any permanent from each opponent, including lands Agent of Treachery Gain control of any permanent upon entering the battlefield, including a land Kiora Bests the Sea God A saga whos Chapter 3 lets you gain control of any permanent, including a land Countering Enchantments There are heaps of cheap costed (2 mana value or less) counter spells you can cast that can counter any noncreature spell, or even any spell period