The main strategy revolves around unleashing relentless, recursive threats that slowly grind down opponents while maintaining board control
You might like these: Scouring Sands , Initiate of Blood , Coalhauler Swine , Sun-Crowned Hunters , Thornbite Staff , Dingus Staff , Lightning-Rig Crew , Lobber Crew , Nettle Drone , Gorgon's Head , Gorgon Flail , Viridian Longbow , Frostwielder , Prodigal Pyromancer carpecanum on Schrdinger's Pingers 7 years ago Charisma, Meekstone, Neko-Te, Sigil of Sleep, Dismiss into Dream, Warkite Marauder, Endbringer, Cowardice, Frostwielder, Willbreaker, Silverclad Ferocidons Thornbite Staff turns any pinger into a Goblin Sharpshooter Meishin, the Mind Cage is freaking hilarious as you negate armies and only your guys can cause damage
Be sure to cast Reduce when your opponent has 2 or less mana open to pay the cost of 3 for negating the spell
While seeing the next three cards a Trainer can pull gives them some foresight into potential plays they can make, it's actually better to go for item cards that allow the Trainer to pull more cards