To do that, we developed a workflow that asked concept artists and card artists to pull hallmark character designs from Yoshitaka Amanos original (and legendary) concept art, the original FFVI sprites, and the FFVI Pixel Remaster character portraits, to synthesize the most consistent elements of each characters design into something new. We also encouraged our artists to punch up finer details and explore elements where they thought they could push (fabric, patterns, textures, etc.) Then, we would meet with the Final Fantasy VI review team, and they would give us feedback on what core elements they wanted to preserve and what new elements they were excited about
Versus Purple-Yellow Rosinante: The OP-16 Rosinante build from the Marine package moves slower than Teach but has more sustained card advantage
What were interested in, though, is this vehicles card draw ability
This attitude, of course, can lead to some seriously reckless behavior